Tag Archives: strategy

Phantom Doctrine

Those who have played Firaxis’ XCOM series will be familiar with those games’ random dice rolls. You can have an alien flanked, completely exposed and out of cover, and still miss the shot. The team at CreativeForge Games clearly hates that, so it built Phantom Doctrine to be different at its most basic level. When you pull the trigger, enemies die. This Cold War thriller is remarkably dense and, for both good and bad, absolutely demanding your attention. Continue reading Phantom Doctrine

RPG genre describes my passion..likes to run…trying to be something like author

SQUAD

Squad is an online, team-based military experience where high levels ofteamwork and communication are crucial to success.Built from the ground up in Unreal Engine 4, Squad pits teams of up to 50 people against each other in intense modern day combined-arms combat scenarios. In this realistic environment, the flow of the game is dictated by the players, with organic and emergent gameplay reigning supreme. Continue reading SQUAD

Sid Meier’s Civilization VI game review

Sid Meier’s Civilization VI is a turn-based 4X video game and the sixth main title in the Civilization series. Civilization VI was developed by Firaxis Games, published by 2K Games, and distributed by Take-Two Interactive. The game was released on October 21, 2016 for Microsoft Windows and on October 24, 2016 for OS X. A port for Linux is planned sometime later. As with other games in the series, the goal for the player is to lead their fledgling civilization from an early settlement through many millennia to become a world power and achieve one of several victory conditions—such as through military power, technological superiority, or diplomatic leadership—over the other human and computer controlled opponents. Players do this by exploring the world, founding new cities, building city improvements, deploying military troops to attack and defend from others, researching new technologies and cultural civics, and engage in trade and negotiations with other world leaders. Continue reading Sid Meier’s Civilization VI game review

Thirty Years War

Thirty Years War is a new game designed by developer HQ covering one of the darkest ages of European history. The Thirty Years War is the series of conflicts between Catholics and Protestants in the Holy Roman Empire and its surroundings, between 1618 and 1648.

Together, these features, combined with the proven Ageod engine, make Thirty Years War a great choice to delight both players interested in this era and novice alike.

Continue reading Thirty Years War