Players will be taking the role of Venom Snake(also known by his alias Big Boss) in a massive open-world adventure.Gameplay hasn’t been changed much from Ground Zeroes,meaning that players will have to sneak from several points in the game world, avoiding enemy guards and remaining undetected.Players may traverse the game world with vehicles such as cars and tanks, in addition to travelling on foot or on horseback – as certain locations are mountainous, players can opt to do rock climbing as a short cut.Game should be out during 2015.



As in Peace Walker, The Phantom Pain will offer a base-building feature that allows players to develop weapons and items from their home base. Recruitment of enemy soldiers and prisoners has also returned for this purpose, allowing the base to grow through organization.

The enemy AI has also improved in terms of situational awareness. If players frequently use particular weapons or tactics to subdue enemy soldiers, repeats of the mission will see the enemy increase in numbers and be outfitted with better equipment; for example, the frequent use of headshots will see enemy soldiers don steel helmets to make targeting the head harder.


Fox engine will be fueling the game.It is engine for Konami based games and it was presented back in 2011Fox Engine logo.png.The engine is named after FOX, a fictional military unit from the Metal Gear series, wherein is also a reflection of Kojima Productions itself, which based its company logo on FOX’s fox emblem.Taking place in a jungle environment, the demo from 2011 showed off the engine’s visual capabilities and featured a young man running around, a horse and a dog.


While the official trailer announcing the game was running on a PC, the game will be released for the seventh and eighth generations of video game consoles.However, news came from the studio that PC isn’t their main priority at the moment.


Now as we said, game takes place after events in Ground Zeroes and serves as a prequel to Metal Gear.Cold war, tactical approach,adventures, hiding,stealth are all based feature that you will be able to use.The game resumes the story in 1984, with the Cold War still as the backdrop, which continues to shape a global crisis. Snake’s journey takes him into a world where he is driven by a need for revenge and the pursuit of a shadow group, XOF.A new game design will allow players,however,to unwrap the story as they feel to- by selecting missions in any order they want.Free open-world ambient will allow players to take a plain,helicopter or a motorcycle to the mission area.


Metal Gear Solid V:Phantom Pain installment will introduce the voice acting and motion capture with English-speaking actors and stuntmen as well as facial motion capting.Kiefer Sutherland will be doing voice acting of Snake, and cast is: Troy Baker as Ocelot,Jay Tavare as Code Talker,Robin Atkin Downes as Kazuhira Miller and Christopher Randolph as Dr. Emmerich,to name a few.

Game should be 200 times larger than Ground Zeroes.The game developers want player to really connect to Snake, as they said. Weapons, vehicles and other armaments are unlicensed and fictional in MGSV, just as they were in Ground Zeroes, unlike previous Metal Gear Solid games that included mostly real-world based weaponry.

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