Firewatch is an upcoming first-person shooter game.
In Firewatch you play as a man named Henry who has retreated from his messy life to work as a fire lookout in the Wyoming wilderness. Perched high atop a mountain, it’s your job to look for smoke and keep the wilderness safe. An especially hot, dry summer has everyone on edge. Your supervisor, a woman named Delilah, is available to you at all times over a small, handheld radio —
and is your only contact with the world you’ve left behind.
But when something strange draws you out of your lookout tower and into the world, you’ll explore a wild and unknown environment, facing questions and making interpersonal choices that can build or destroy the only meaningful relationship you have.
One element of the game that is very obvious from the start is the amazing dialogue. Some games face a particular issue where the dialogue seems a bit broken, which detracts from the overall experience of a game – how can you submerse yourself in a game with such forced conversation? This isn’t apparent in Firewatch, as the dialogue sounds extremely natural and flows beautifully. It even helps you understand the personalities of both Henry and Delilah, and adds another level of enjoyment to the game.
In the reveal trailer, it’s down to Henry to search for two missing women, as he was the last to see them alive. He investigates what is thought to be a snapped phone line, but discovers that it’d been purposefully cut. Then, just before the trailer ends, Delilah asks “You’re not in your tower?” and when Henry replies “no”, she asks “Then… Who is?” Creepy.
It will be available for all major platforms including PC,Playstation and Linux.
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