KINGDOM HEARTS III

Square Enix is making Kingdom Hearts III , action role-playing game and it is going to be published by Disney Interactive Studios for the PlayStation 4 and Xbox One.trailer:

 

Sora will once again be protagonist of the game.The game will also see the return of Donald Duck,Riku,Goofy,King Mickey as well as the inclusion of familiar Disney characters.

On June 10, 2013, Kingdom Hearts III was announced with a teaser trailer at Sony’s E3 event, to release on the PlayStation 4.In a conference the day after, Square Enix confirmed that the game would also be released on the Xbox One,effectively being built as a port of the PlayStation 4 version. Unlike Kingdom Hearts and Kingdom Hearts II which were developed by Square Enix’s Product Development Division 1 team, Kingdom Hearts III will be developed by Square Enix’s 1st Production Department, who developed Birth by Sleep and Dream Drop Distance, and worked on the HD 1.5 Remix collection.[1]

Since the release of Kingdom Hearts II, Disney has acquired Pixar Animation Studios, Marvel Entertainment, and Lucasfilm. When asked if any of these properties would appear in Kingdom Hearts III, Nomura said, “Whenever I hear of [an acquisition], I always say, ‘woah…they’ve done it again.’ The first thing I do when I find out this news is contact Disney and see if it’s something I can use [in Kingdom Hearts].” He went on to say that “Disney’s pretty honest [on the possibility of an inclusion]. If the situation is really difficult, they’ll say, it’s really difficult. If it’s impossible, they’ll say it’s impossible.”

Directly after E3 2013, Tetsuya Nomura claimed that Kingdom Hearts III was announced “too early”, based on where the game currently stands in development. He continued by saying, “Many fans were feeling impatient due to our continuous releases of spin-off titles, so we decided to announce it at the same time as Final Fantasy XV”.[2] In an interview with Famitsu in June 2013, Nomura discussed the updated visuals seen in the teaser trailer as well as the gameplay. On the visuals, he said that they tried to remember that these “Kingdom Hearts characters were originally paintbrush art from Disney productions, a texture that was one of our original aims, and that it was time to return to that. So [chief creative director Takeshi] Nozue went through a series of tests, and the results are the visuals that we refer to in the team as the Kingdom Shader. It may look like a pretty drastic change, but I see it as a rich evolution of everything we’ve shown you up to now.”Regarding the gameplay, Nomura stated: “The action’s pretty frantic. The really bold action we’ve always had is getting even crazier. Kingdom Hearts III has three-person parties, but NPCs and other characters join the fight in each individual world, and the resulting action is really flashy and exciting. The enemy AI is a lot more intricate, too, and I think the gameplay will reflect that new dynamic balance. For example, there’s a foe that’s shaped like a vehicle, and Sora may jump on it and fly around; that’s already implemented.” Sora will gain the ability to change the shape of his Keyblade, much like Aqua’s ability in Birth by Sleep.

 

According to Tetsuya Nomura (the director), the development of the game began while he was working on Final Fantasy XV. However, at the time he was too busy working on this title, and said that he would go to work on Kingdom Hearts III when Final Fantasy XV was done.

The game was announced at E3 2013, and the trailer said that it was currently in development. Nomura later said that the trailer was shown too early, stating that the game was too early in production.

The team is currently selecting the game’s worlds. Nomura also revealed interest to put Marvel and Star Wars content in the game. ”It would be great if we could add these licenses too,” said Nomura. ”But there are a lot of questions and restrictions at Disney, so we can’t put everything people want. So it’s a hard decision, but we’re preparing some surprises for you, so await for more info.'”

In June 2014, a short teaser was released at the end of the E3 2014 trailer for Kingdom Hearts HD 2.5 ReMIX. Co-director Tai Yasue revealed that the sequence seen in the teaser was the opening scene for the game. He added that it was created by Nomura who had “a real clear picture of [what] the starting sequence” should be and that the text seen and heard was going to “be a real integral part of the story”.

In October 2014, Nomura announced that the development team had switched to Epic Game’s Unreal Engine 4 due to a “variety of reasons”. He also stated that the team had the full support of Epic, and that the change would not hinder the game’s development. According to Kotaku and IGN, it was noted that it had been assumed that Square Enix had been using its in-house Luminous Engine to develop the game.

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  • developer:Square Enix
  • publisher:Square Enix
  • Date of release:TBA