Lucky’s Tale review

Lucky is not a new Mario. He’s not Banjo, Sonic, or any of the other beloved anthropomorphised furbags many of us remember as pioneers of platforming. He’s adorable and entertaining, well-designed to be the mascot of an Oculus Rift launch game, but lacks a distinct personality, instead relying on cliches that keep him from truly standing on his own as a character who can come to symbolize a new platform. And like the bouncy fox himself, Lucky’s Tale evokes fond memories of the great 3D platformers that define the genre, but feels somewhat half-baked—introducing you to an assortment of fun enemies and obstacles, but then reusing them for the short duration of the game.

 

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